Hello everyone, it's been a while. I realize it's been quite a long hiatus, but once again things are on track. The site has been revamped, and I have new plans in place for a few new features.
The crafting system will have a freeform style where certain craftables can be made with any combination of required base ingredients you choose to create items with higher potency to their properties. This is a more versatile system than originally created, and it allows much more creativity.
There is also a political system planned that will allow you to customize your own government. I'm not going to get into too many details as it might spoil some surprise, but it should allow governing to be a fun and unique experience that affects the daily lives of all who reside in the town.
Those changes aside, development is continuing. Most features are technically finished, but I am doing a database overhaul in order to be able to implement better features now as well as given the flexibility needed for the future. A good game has a good scale-able foundation, and that is what I'm trying to set here.
Soon I'll have some metrics set up so that everyone can have a better idea as to how we're coming along.
Recently I've finished the map for the first world which will be used in the game as a map tile set.
Thank you for your support and patience.