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communication [2020/11/20 14:30] saph |
communication [2024/09/20 01:23] (current) poldora out of date |
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<h1 id="firstHeading" class="firstHeading" lang="en">Communication</h1> | <h1 id="firstHeading" class="firstHeading" lang="en">Communication</h1> |
| <center><p style="border:3px; border-style:solid; border-color:#FF0000; padding: 1em;"><b>This info might be out of date.</b><br> Please proceed with caution while we work on getting it updated. <br>September 2024</p></center> |
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<div id="mw-content-text" lang="en" dir="ltr" class="mw-content-ltr"><div class="mw-parser-output"><div id="toc" class="toc"><div class="toctitle"><h2>Contents</h2></div> | <div id="mw-content-text" lang="en" dir="ltr" class="mw-content-ltr"><div class="mw-parser-output"><div id="toc" class="toc"><div class="toctitle"><h2>Contents</h2></div> |
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<b>Battering Ram</b>: | <b>Battering Ram</b>: |
Effective against <a href="http://www.marosia.com/doku/doku.php?id=facilities" title="Facilities"> castles</a> which are otherwise impossible to access when locked. Ramming a door does produce an event on the other side which notifies the door is being broken into, but only initially when the project is started. The ram is only required for accessing the castle from the outside. Once inside, inner rooms only require normal crowbars or lockpicks to force access. Breaking out of a castle from the inside only requires a crowbar to the actual lock under Objects. | Effective against <a href="http://www.marosia.com/doku/doku.php?id=facilities" title="Facilities"> castles</a> which are otherwise impossible to access when locked. Ramming a door does produce an event on the other side which notifies the door is being broken into, but only initially when the project is started. The ram is only required for accessing the castle from the outside. Once inside, inner rooms only require normal crowbars or lockpicks to force access. Breaking out of a castle from the inside only requires a crowbar to the actual lock under Objects. Note that any individuals inside when a building is destroyed will be subdued and end up outside. |
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<h2><span class="mw-headline" id="Locks">Locks</span></h2> | <h2><span class="mw-headline" id="Locks">Locks</span></h2> |
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Basic special characters are allowed for emoting/roleplay or writing notes. All letters and numbers are allowed, with basic punctuation, but any () , /\ , &, or <> will be removed. This may also cause all information after the symbol to be lost too. Unicode characters are also removed. | Basic special characters are allowed for emoting/roleplay or writing notes. All letters and numbers are allowed, with basic punctuation, but any () , /\ , &, or <> will be removed. This may also cause all information after the symbol to be lost too. Unicode characters are also removed. |
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