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facilities [2020/10/14 00:03] poldora added contents |
facilities [2024/09/20 01:30] (current) poldora Out of Date |
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For example, say there is a building which looks like this: Entrance -> Living Room -> Kitchen. If you destroy the entrance, you will expose the living room . If you destroy the living room you will expose the kitchen. It takes half the amount of time to destroy a room as it does to build one. When a room has been destroyed, events will show who was revealed from the room and what items were inside. | For example, say there is a building which looks like this: Entrance -> Living Room -> Kitchen. If you destroy the entrance, you will expose the living room . If you destroy the living room you will expose the kitchen. It takes half the amount of time to destroy a room as it does to build one. When a room has been destroyed, events will show who was revealed from the room and what items were inside. | ||
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<li> Farm: Increases the production of all ingredients by 50%. Can only be built on location with access to crops.</ | <li> Farm: Increases the production of all ingredients by 50%. Can only be built on location with access to crops.</ | ||
<li> Garden: Increases the production of all herbs by 50%. Can only be built on location with access to herbs.</ | <li> Garden: Increases the production of all herbs by 50%. Can only be built on location with access to herbs.</ | ||
- | <li> Barn: Increases production from domesticated animals by 50%. Increases regen of tamed animals from +6 health per real day to +12.</ | + | <li> Barn: Increases production |
<li> Lumber Mill: Increases production from wood harvesting by 50%. Can only be built on location with access to wood.</ | <li> Lumber Mill: Increases production from wood harvesting by 50%. Can only be built on location with access to wood.</ | ||
<li> Dock: Increases production from fishing by 50%. Can only be built on location with access to fish.</ | <li> Dock: Increases production from fishing by 50%. Can only be built on location with access to fish.</ | ||
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- | <td>MISSING DATA</td> | + | <td>Warehouse</td> |
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- | <td>MISSING DATA</ | + | <td>250</ |
- | <td>MISSING DATA</ | + | <td>0</ |
- | <td>MISSING DATA</ | + | <td>Hammer</ |
- | <td>MISSING DATA</td> | + | <td>200</td> |
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